18 November 2014

FoG UiMod

Hmm... decided to package this up for any who want to use it. The mod was done on a Mac but should also work with windows. I've not tested it.

Field of Glory UI Mod 

20 October 2014

Squad Battles and Wine

Well after my HP notebook meltdown, I was pretty sure that that was the last straw for me and Windows as well, at least for awhile.

Which brings me to the topic of Mac OS X and playing windows games on it.



One of the things I've learned recently is how to use Wine to create a game wrapper around a windows based program. This allows it to be portable and recognizable by Mac OS and iOS as a native app. I've already tried this with one game of roughly the same era and tech level as the Squad Battles games and it worked very well. So I'm excited to start wrapping Squad Battles in Wine and loading them onto my Mac. Hopefully they will handle the transition gracefully :)

Has anyone out there had any luck with Wine, Squad Battles and Macs (or linux for that matter)? If so I'd love to hear from ya' and if not, feel free to hit me up anyway :)

The Wine wiki:
http://wiki.winehq.org/FrontPage




My Squad Battle Mods

Well it's been quite a while and I have to apologize because when I last left this blog I was working on a mod for Squad Battles Winter War while also migrating all my existing mods to a new download server when my barely year old HP notebook took a nose dive...

1. Recover any bits that happened to go missing from my mod packs.

2. Pickup/Recover development on the Winter War mod (I was about 90% done when my comp crashed)

3. Migrate those all to the new download server and update my blog links.

This is a lot of work honestly but I hope to restart and complete it gradually over this winter into spring 2015. It doesn't feel right to not have these mods available. I'm not sure what the state of Squad Battles is these days or how the community is doing but I hope they're doing well. I'm sure by now other modders have come along and contributed to the Squad Battle body of work out there but I still hope to make these available for any to enjoy in whole or in part.

(Image originally found on: anquises-hobby.blogspot.com)





17 October 2014

An unusual Ancients RPG...

Aside from historical wargaming, I also love a good roleplaying game now and then - and just like with wargames, I like mine retro.

I recently came across a fantastic independent developer called Spiderweb Software. One of the first titles they put out is a historical/fantasy RPG called "Nethergate" and actually "they" is misleading in this case as these games are really the work of one talented developer, Jeff Vogel. The game takes place in ancient Britain during the Roman occupation and you play as a soldier in of two camps who stand in opposition to the other. You can choose to take the roman side as a legionnaire or oppose them as a Celtic warrior.





The game was recently updated with a later version of the game engine and relabeled "Nethergate: Resurrection" and is available for only $10!



While it does have elements of fantasy in it - I'm eager to experience the historical side of this game and plan to take it for a test spin soon. I've often thought a historical based RPG would be a great niche filler and this is about the closest I've seen so far.




Ancients

Life keeps me busy - but I think I will always have at least a little, if not more time for gaming. Over the past few months I've been investigating new programming languages and development environments for creating games (just for fun). Specifically, I'd like to see a modern iteration of the style of gaming we find in HPS's Ancient Warfare series. I'm really surprised no one has come along since Paul Bruffell and HPS to fill that niche. I think the creators of FoG were on the right track though, and there is a company out there called Hunted Cow which does a great lil ancients warfare game. The things I miss about the AW series though are features like fortifications, unusual maps, historical notes, the scenario editor, the campaigns, the ability to change formations on a per unit basis, and the ability to play via email. We can find elements of pretty much all of these in later war-games, but not all of them under one title.

As a side note I wonder if the units in the AW series somehow set a graphical precedent for all ancients war-games to follow? I note a striking similarity in how units have come to be represented in these games.

For instance, Heavy Infantry in the AW series are depicted with a 'solid' double row of soldiers, in the range of 3-4 per row. I see this same effect in use in later war-games. The same pretty much goes for all the other units types as well... Ack, I should find some sample pics and post them here.

I can think of only 1 ancients wargame that pre-dates the AW series and that may have used a similar convention but I can't recall now the name... I do remember that it seemed to be strongly based on GMT's SPQR and Alexander board games. At the time the game came out I recall it pretty much being the only ancients warfare game of that type.

And while I'm on the old retro kick, does anyone remember this political ancients game? (Thanks to whoever took the pic!) I once owned this game but alas... never played it.





Wow, it's been a long time!

Wow, it's been a long time... I've been thinking about this blog for awhile now and realized that I never quite finished moving the Squad Battle mods to a new host (I believe I was also halfway done with a Winter War mod) before real life duties overtook my free time. In that time I've switched computing platforms and should probably now re-validate my Squad Battle mods again before re-posting them.


29 March 2013

Vassal and The Siege of Jerusalem

Well I downloaded and setup Vassal the other day. I remember trying it a few years back too.

One of the modules I installed is for Avalon Hill's Siege of Jerusalem.

Now I've just got to play this game - any takers out there?

I'll post some links on how and where to get Vassal and the game modules - all free of course.

If you're interested send me an email :)

26 March 2013

Battle post

Location: Unknown.
Modern War.
 
Landser is beginning his assault. He's landed his troops - looks to be a bunch of American paratroopers - just west of the hilltop. He's limiting his exposure to enemy fire by following the ridgeline. Just off in the distance are a pair of apache helicopters providing support. I also see some Chinooks inbound which can only mean heavy weaponry, vehicles, or both. More likely than not they will land on the hilltop...
 
 

experiments in terrain